Interface FrameBufferTextureArrayDescriptor

Descriptor for creating a frame buffer with 2D texture array attachment

interface FrameBufferTextureArrayDescriptor {
    arrayLength: number;
    format: EnumIO;
    height: number;
    internalFormat: TextureFormatEnum;
    level: number;
    type: ComponentTypeEnum;
    width: number;
}

Properties

arrayLength: number

Number of array layers in the texture

format: EnumIO

Pixel format of the texture

height: number

Height of the frame buffer in pixels

internalFormat: TextureFormatEnum

Internal format of the texture

level: number

Mip level to use

Component type of the texture data

width: number

Width of the frame buffer in pixels