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    Interface Gltf2Ex

    interface Gltf2Ex {
        accessors: Gltf2AccessorEx[];
        animations: Gltf2Animation[];
        asset: { generator: string; version: string };
        buffers: Gltf2Buffer[];
        bufferViews: Gltf2BufferViewEx[];
        cameras: Gltf2Camera[];
        extensions?: Gltf2AnyObject;
        extensionsUsed: string[];
        extras: {
            bufferViewByteLengthAccumulatedArray: number[];
            rnSkins: ISkeletalEntity[];
        };
        images: Gltf2ImageEx[];
        materials: Gltf2Material[];
        meshes: Gltf2Mesh[];
        nodes?: Gltf2Node[];
        samplers: Gltf2TextureSampler[];
        scene?: number;
        scenes?: Gltf2Scene[];
        skins: Gltf2Skin[];
        textures: Gltf2Texture[];
    }

    Hierarchy (View Summary)

    Index

    Properties

    accessors: Gltf2AccessorEx[]
    animations: Gltf2Animation[]
    asset: { generator: string; version: string }
    buffers: Gltf2Buffer[]
    bufferViews: Gltf2BufferViewEx[]
    cameras: Gltf2Camera[]
    extensions?: Gltf2AnyObject
    extensionsUsed: string[]
    extras: {
        bufferViewByteLengthAccumulatedArray: number[];
        rnSkins: ISkeletalEntity[];
    }
    images: Gltf2ImageEx[]
    materials: Gltf2Material[]
    meshes: Gltf2Mesh[]
    nodes?: Gltf2Node[]
    scene?: number
    scenes?: Gltf2Scene[]
    skins: Gltf2Skin[]
    textures: Gltf2Texture[]