Interface Gltf2Ex

interface Gltf2Ex {
    accessors: Gltf2AccessorEx[];
    animations: Gltf2Animation[];
    asset: {
        generator: string;
        version: string;
    };
    bufferViews: Gltf2BufferViewEx[];
    buffers: Gltf2Buffer[];
    cameras: Gltf2Camera[];
    extensions?: Gltf2AnyObject;
    extensionsUsed: string[];
    extras: {
        bufferViewByteLengthAccumulatedArray: number[];
        rnSkins: ISkeletalEntity[];
    };
    images: Gltf2ImageEx[];
    materials: Gltf2Material[];
    meshes: Gltf2Mesh[];
    nodes?: Gltf2Node[];
    samplers: Gltf2TextureSampler[];
    scene?: number;
    scenes?: Gltf2Scene[];
    skins: Gltf2Skin[];
    textures: Gltf2Texture[];
}

Hierarchy (view full)

Properties

accessors: Gltf2AccessorEx[]
animations: Gltf2Animation[]
asset: {
    generator: string;
    version: string;
}
bufferViews: Gltf2BufferViewEx[]
buffers: Gltf2Buffer[]
cameras: Gltf2Camera[]
extensions?: Gltf2AnyObject
extensionsUsed: string[]
extras: {
    bufferViewByteLengthAccumulatedArray: number[];
    rnSkins: ISkeletalEntity[];
}
images: Gltf2ImageEx[]
materials: Gltf2Material[]
meshes: Gltf2Mesh[]
nodes?: Gltf2Node[]
scene?: number
scenes?: Gltf2Scene[]
skins: Gltf2Skin[]
textures: Gltf2Texture[]