Methods
Static Private __addPhysicsComponentRecursively
Static __importVRM0x
- __importVRM0x(gltfModel: RnM2, renderPasses: RenderPass[]): Promise<void>
Parameters
Returns Promise<void>
Static Private __initializeForUndefinedProperty
- __initializeForUndefinedProperty(object: any, propertyName: string, initialValue: any): void
Parameters
object: any
propertyName: string
initialValue: any
Returns void
Static Private __initializeMToonMaterialProperties
- __initializeMToonMaterialProperties(gltfModel: RnM2, texturesLength: number): void
Parameters
gltfModel: RnM2
texturesLength: number
Returns void
Static _existOutlineMaterial
- _existOutlineMaterial(extensionsVRM: any): boolean
Parameters
Returns boolean
Static _initializeMaterialProperties
- _initializeMaterialProperties(gltfModel: RnM2, texturesLength: number): void
Parameters
gltfModel: RnM2
texturesLength: number
Returns void
Static _readVRMHumanoidInfo
The VRM Importer class. This class will be integrated into GltfImporter.