Class MutableVector4d

Mutable 4D vector class with 64-bit float components. Provides higher precision arithmetic compared to MutableVector4.

Hierarchy (view full)

Constructors

Properties

_v: TypedArray = ...

Internal typed array storage for vector components

Accessors

  • get _updateCount(): number
  • Gets the update counter value. This counter is incremented whenever the vector is modified.

    Returns number

    The current update count

  • get bytesPerComponent(): number
  • Gets the number of bytes per component in the underlying typed array.

    Returns number

    The byte size per component (4 for Float32Array, 8 for Float64Array)

  • get className(): string
  • Gets the class name of this vector type.

    Returns string

    The string "Vector4"

  • get glslStrAsFloat(): string
  • Converts the vector to a GLSL vec4 string representation with float precision.

    Returns string

    A GLSL-compatible vec4 string (e.g., "vec4(1.0, 2.0, 3.0, 4.0)")

  • get glslStrAsInt(): string
  • Converts the vector to a GLSL ivec4 string representation with integer values.

    Returns string

    A GLSL-compatible ivec4 string (e.g., "ivec4(1, 2, 3, 4)")

  • get w(): number
  • Gets the w component of the vector.

    Returns number

    The w component value

  • set w(w): void
  • Sets the w component of the vector. Automatically increments the update counter for change tracking.

    Parameters

    • w: number

    Returns void

  • get wgslStrAsFloat(): string
  • Converts the vector to a WGSL vec4f string representation with float precision.

    Returns string

    A WGSL-compatible vec4f string (e.g., "vec4f(1.0, 2.0, 3.0, 4.0)")

  • get wgslStrAsInt(): string
  • Converts the vector to a WGSL vec4i string representation with integer values.

    Returns string

    A WGSL-compatible vec4i string (e.g., "vec4i(1, 2, 3, 4)")

  • get x(): number
  • Gets the x component of the vector.

    Returns number

    The x component value

  • set x(x): void
  • Sets the x component of the vector. Automatically increments the update counter for change tracking.

    Parameters

    • x: number

    Returns void

  • get y(): number
  • Gets the y component of the vector.

    Returns number

    The y component value

  • set y(y): void
  • Sets the y component of the vector. Automatically increments the update counter for change tracking.

    Parameters

    • y: number

    Returns void

  • get z(): number
  • Gets the z component of the vector.

    Returns number

    The z component value

  • set z(z): void
  • Sets the z component of the vector. Automatically increments the update counter for change tracking.

    Parameters

    • z: number

    Returns void

  • get compositionType(): CompositionTypeClass<"VEC4">
  • Gets the composition type identifier for this vector type.

    Returns CompositionTypeClass<"VEC4">

    The CompositionType.Vec4 identifier

Methods

  • Gets the component value at the specified index.

    Parameters

    • i: number

      The index (0=x, 1=y, 2=z, 3=w)

    Returns number

    The component value at the specified index

  • Calculates the dot product between this vector and another vector. The dot product is the sum of the products of corresponding components.

    Parameters

    • vec: IVector4

      The vector to calculate dot product with

    Returns number

    The dot product of the two vectors

  • Checks if this vector is approximately equal to another vector within a specified tolerance.

    Parameters

    • vec: IVector4

      The vector to compare with

    • delta: number = Number.EPSILON

      The tolerance value for comparison (default: Number.EPSILON)

    Returns boolean

    True if the vectors are approximately equal, false otherwise

  • Checks if the internal storage shares the same ArrayBuffer as the provided one. Useful for determining if vectors share underlying memory.

    Parameters

    • arrayBuffer: ArrayBuffer

      The ArrayBuffer to compare against

    Returns boolean

    True if the same ArrayBuffer is used, false otherwise

  • Converts the vector to an approximately formatted string representation with financial precision. Each component is formatted to a fixed number of decimal places.

    Returns string

    A string with space-separated components followed by a newline

  • Gets the component value at the specified index. Alias for the at() method for convenience.

    Parameters

    • i: number

      The index of the component to retrieve

    Returns number

    The component value at the given index

  • Divides a vector by a scalar value and stores the result in the output vector. If the divisor is zero, the result components will be set to Infinity and an error will be logged. This method modifies the output vector in-place for better performance.

    Parameters

    • vec: IVector4

      The vector to divide

    • value: number

      The scalar value to divide by

    • out: IMutableVector4

      The output vector to store the result (will be modified)

    Returns IMutableVector4

    The modified output vector with each component divided by the scalar

  • Divides the left vector by the right vector component-wise and stores the result in the output vector. If any component of the right vector is zero, the corresponding result component will be set to Infinity. This method modifies the output vector in-place for better performance.

    Parameters

    • l_vec: IVector4

      The left operand vector (dividend)

    • r_vec: IVector4

      The right operand vector (divisor)

    • out: IMutableVector4

      The output vector to store the result (will be modified)

    Returns IMutableVector4

    The modified output vector with component-wise division result

  • Calculates the dot product of two vectors. The dot product is the sum of the products of corresponding components.

    Parameters

    Returns number

    The dot product of the two vectors

  • Creates a new MutableVector4d from individual component values with 64-bit precision.

    Parameters

    • x: number

      The x component

    • y: number

      The y component

    • z: number

      The z component

    • w: number

      The w component

    Returns MutableVector4d

    A new MutableVector4d instance

  • Calculates the squared length (magnitude) of a vector. This is more efficient than length() when only comparing magnitudes.

    Parameters

    • vec: IVector4

      The vector to calculate squared length for

    Returns number

    The squared length of the vector

  • Multiplies a vector by a scalar value and stores the result in the output vector. This method modifies the output vector in-place for better performance.

    Parameters

    • vec: IVector4

      The vector to multiply

    • value: number

      The scalar value to multiply by

    • out: IMutableVector4

      The output vector to store the result (will be modified)

    Returns IMutableVector4

    The modified output vector with each component multiplied by the scalar