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Interface IAnimationEntity

Hierarchy

Index

Properties

_isAlive: boolean
entityUID: number
matrix: IMatrix22
matrixInner: IMatrix22
objectUID: number
quaternion: IQuaternion
quaternionInner: IQuaternion
rotate: IVector3
rotateInner: IVector3
scale: IVector3
scaleInner: IVector3
translate: IVector3
translateInner: IVector3
uniqueName: string
worldMatrix: IMatrix44
worldMatrixInner: IMatrix44

Methods

  • _removeComponent(componentTID: number): void
  • destroy(): void
  • getComponentByComponentTID(componentTID: number): undefined | Component
  • getTagValue(tagName: string): any
  • hasComponent(componentType: typeof Component): boolean
  • matchTag(tagName: string, tagValue: string): boolean
  • matchTags(tags: RnTags): boolean
  • matchTagsAsFreeStrings(stringArray: string[]): boolean
  • tryToSetTag(tag: Tag): boolean
  • tryToSetUniqueName(name: string, toAddNameIfConflict: boolean): boolean
  • Parameters

    • name: string
    • toAddNameIfConflict: boolean

    Returns boolean

  • validateTagString(val: string): boolean

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