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    Interface PlaneDescriptor

    Interface describing the configuration options for creating a plane geometry PlaneDescriptor

    interface PlaneDescriptor {
        flipTextureCoordinateY?: boolean;
        height?: number;
        isUVRepeat?: boolean;
        material?: Material;
        uSpan?: number;
        vSpan?: number;
        width?: number;
    }

    Hierarchy (View Summary)

    Index

    Properties

    flipTextureCoordinateY?: boolean

    draw textures by flipping on the V(Y)-axis

    height?: number

    the length of V(Y)-axis direction

    isUVRepeat?: boolean

    draw uSpan times vSpan number of textures

    material?: Material

    attach a rhodonite material to this plane(the default material is the classicUberMaterial

    uSpan?: number

    number of spans in U(X)-axis direction

    vSpan?: number

    number of spans in V(Y)-axis direction

    width?: number

    the length of U(X)-axis direction