Interface PlaneDescriptor

Interface describing the configuration options for creating a plane geometry PlaneDescriptor

interface PlaneDescriptor {
    flipTextureCoordinateY?: boolean;
    height?: number;
    isUVRepeat?: boolean;
    material?: Material;
    uSpan?: number;
    vSpan?: number;
    width?: number;
}

Hierarchy (view full)

Properties

flipTextureCoordinateY?: boolean

draw textures by flipping on the V(Y)-axis

height?: number

the length of V(Y)-axis direction

isUVRepeat?: boolean

draw uSpan times vSpan number of textures

material?: Material

attach a rhodonite material to this plane(the default material is the classicUberMaterial

uSpan?: number

number of spans in U(X)-axis direction

vSpan?: number

number of spans in V(Y)-axis direction

width?: number

the length of U(X)-axis direction