Interface RnWebGLProgram

interface RnWebGLProgram {
    __SPECTOR_rebuildProgram: unknown;
    _fragmentShaderStr: string;
    _gl: WebGLRenderingContext | WebGL2RenderingContext;
    _material: WeakRef<Material>;
    _materialTypeName: string;
    _primitive: WeakRef<Primitive>;
    _shaderSemanticsInfoMap: Map<string, ShaderSemanticsInfo>;
    _vertexShaderStr: string;
}

Hierarchy

  • WebGLProgram
    • RnWebGLProgram

Properties

__SPECTOR_rebuildProgram: unknown
_fragmentShaderStr: string
_gl: WebGLRenderingContext | WebGL2RenderingContext
_material: WeakRef<Material>
_materialTypeName: string
_primitive: WeakRef<Primitive>
_shaderSemanticsInfoMap: Map<string, ShaderSemanticsInfo>
_vertexShaderStr: string