Type Alias ShaderSemanticsInfo
ShaderSemanticsInfo: { arrayLength?: Count; componentType: ComponentTypeEnum; compositionType: CompositionTypeEnum; initialValue?: any; isInternalSetting?: boolean; max: number; min: number; needUniformInDataTextureMode?: boolean; semantic: ShaderSemanticsName; soloDatum?: boolean; stage: ShaderTypeEnum; valueStep?: number; wName?: string; xName?: string; yName?: string; zName?: string; }