Type Alias ShaderSemanticsInfo

ShaderSemanticsInfo: {
    arrayLength?: Count;
    componentType: ComponentTypeEnum;
    compositionType: CompositionTypeEnum;
    initialValue?: any;
    isInternalSetting?: boolean;
    max: number;
    min: number;
    needUniformInDataTextureMode?: boolean;
    semantic: ShaderSemanticsName;
    soloDatum?: boolean;
    stage: ShaderTypeEnum;
    valueStep?: number;
    wName?: string;
    xName?: string;
    yName?: string;
    zName?: string;
}