Type Alias glTF1

glTF1: {
    accessorDic: Gltf1AnyObject;
    accessors: any[];
    animationDic: {
        [s: string]: {
            channels: any[];
            samplers: any[];
        };
    };
    animations: {
        channels: any[];
        parameters: Gltf1AnyObject;
        samplers: any[];
    }[];
    asset: {
        extras?: {
            fileType?: string;
            rnLoaderOptions?: any;
            version?: string;
        };
    };
    buffer: any[];
    bufferDic: Gltf1AnyObject;
    bufferViewDic: Gltf1AnyObject;
    bufferViews: any[];
    buffers: any[];
    cameraDic: Gltf1AnyObject;
    cameras: any[];
    imageDic: Gltf1AnyObject;
    images: any[];
    materialDic: Gltf1AnyObject;
    materials: any[];
    meshDic: Gltf1AnyObject;
    meshes: any[];
    nodeDic: Gltf1AnyObject;
    nodes: any[];
    nodesIndices: number[];
    samplerDic: Gltf1AnyObject;
    samplers: any[];
    sceneDic: Gltf1AnyObject;
    scenes: any[];
    shaderDic: Gltf1AnyObject;
    shaders: any[];
    skinDic: Gltf1AnyObject;
    skins: any[];
    techniques: any[];
    textureDic: Gltf1AnyObject;
    textures: any[];
}