Const
The data type of the bone
Whether to cache the WebGPU render bundles
Whether to output the CG API debug console
The height of the data texture
The width of the data texture
The event target DOM for mouse operation
Whether the device is a mobile device
Whether the UBO is enabled
The maximum number of cameras that Rhodonite can handle
The maximum number of entities that Rhodonite can handle
The maximum number of lights that Rhodonite can handle
Number of instances of each material type to be placed consecutively in memory. This is on the memory layout, and the number of material instances that can be generated is not limited by this setting. If this limit is exceeded, the material type is internally treated as a separate material type.
The maximum number of morph primitives that Rhodonite can handle in WebGPU
The maximum number of morph targets that Rhodonite can handle
The maximum number of bones of each skeleton that Rhodonite can handle
The maximum number of bones of each skeleton that Rhodonite can handle for Uniform Mode
The maximum number of skeletons that Rhodonite can handle
Whether to enable multi-view extension for WebVR
The scale of the physics time interval
Config is a configuration object that contains the configuration for the library.