Variable DefaultTexturesConst
DefaultTextures: { dummyAnisotropyTexture: Texture; dummyBlackCubeTexture: CubeTexture; dummyBlackTexture: Texture; dummyBlueTexture: Texture; dummyDepthMomentTextureArray: TextureArray; dummySRGBGrayTexture: Texture; dummyWhiteTexture: Texture; dummyZeroTexture: Texture; sheenLutTexture: Texture; } = ...
A collection of all default textures available in the system. This object provides convenient access to all dummy textures and can be used for texture fallbacks throughout the application.