Variable DefaultTexturesConst

DefaultTextures: {
    dummyAnisotropyTexture: Texture;
    dummyBlackCubeTexture: CubeTexture;
    dummyBlackTexture: Texture;
    dummyBlueTexture: Texture;
    dummyDepthMomentTextureArray: TextureArray;
    dummySRGBGrayTexture: Texture;
    dummyWhiteTexture: Texture;
    dummyZeroTexture: Texture;
    sheenLutTexture: Texture;
} = ...

A collection of all default textures available in the system. This object provides convenient access to all dummy textures and can be used for texture fallbacks throughout the application.