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    Variable GL_STENCIL_PASS_DEPTH_PASSConst

    GL_STENCIL_PASS_DEPTH_PASS: 2966 = 0x0b96

    Passed to getParameter to get the current stencil fail function should the depth buffer test pass. Should return KEEP, REPLACE, INCR, DECR, INVERT, INCR_WRAP, or DECR_WRAP.