Create X oriented Rotation Matrix
Create Y oriented Rotation Matrix
Create Z oriented Rotation Matrix
transpose
zero matrix
Set values as Column Major Note that WebGL matrix keeps the values in column major.
Set values as Row Major Note that WebGL matrix keeps the values in column major. If you write 9 values in 3x3 style (3 values in each row), It will becomes an intuitive handling.
Create identity matrix
Create invert matrix
multiply matrixes
multiply matrixes
Create X oriented Rotation Matrix
Create Y oriented Rotation Matrix
Create Z oriented Rotation Matrix
Create Scale Matrix
Create transpose matrix
zero matrix(static version)
Generated using TypeDoc
multiply the input matrix from right side