FrameBuffer class represents a framebuffer object that manages render targets for off-screen rendering operations. It handles color, depth, and stencil attachments and provides methods to configure and manage the framebuffer state.

Hierarchy (view full)

Constructors

Properties

_tags: RnTags = {}

Collection of tags associated with this object

cgApiResourceUid: number = CGAPIResourceRepository.InvalidCGAPIResourceUid
height: number = 0
width: number = 0
InvalidObjectUID: -1 = -1

Invalid object UID constant

currentMaxObjectCount: number = 0

Current maximum object count for UID generation

Accessors

  • get objectUID(): number
  • Gets the unique object identifier

    Returns number

    The object's UID

  • get uniqueName(): string
  • Gets the unique name of this object

    Returns string

    The unique name string

Methods

  • Creates and initializes the framebuffer with the specified dimensions.

    Parameters

    • width: number

      The width of the framebuffer

    • height: number

      The height of the framebuffer

    Returns number

    The CG API resource handle for the created framebuffer

  • Destroys all 3D API resources associated with this framebuffer and its attachments. This includes the framebuffer object itself and all attached render targets. After calling this method, the framebuffer is no longer usable until recreated.

    Returns void

  • Gets the render target texture attached to the specified color attachment index.

    Parameters

    • index: number

      The color attachment index

    Returns undefined | RenderTargetTexture

    The render target texture or undefined if not found or not a render target texture

  • Retrieves a complete tag object (name and value) for the specified tag name

    Parameters

    • tagName: string

      The name of the tag to retrieve

    Returns Tag

    A Tag object containing the name and value

  • Retrieves the value associated with a specific tag name

    Parameters

    • tagName: string

      The name of the tag whose value to retrieve

    Returns any

    The tag value, or undefined if the tag doesn't exist

  • Checks whether this object has a tag with the specified name

    Parameters

    • tagName: string

      The name of the tag to check for

    Returns boolean

    True if the tag exists (value is not null/undefined), false otherwise

  • Checks if this object has a tag with the specified name and value

    Parameters

    • tagName: string

      The tag name to match

    • tagValue: string

      The tag value to match

    Returns boolean

    True if the object has a matching tag, false otherwise

  • Checks if this object has all the specified tags with exactly matching values

    Parameters

    • tags: RnTags

      Object containing tag names as keys and expected values

    Returns boolean

    True if all specified tags exist with matching values, false otherwise

  • Checks if the object's combined tag string contains all the provided search strings. This allows for flexible searching within tag names and values.

    Parameters

    • stringArray: string[]

      Array of strings that must all be present in the combined tag string

    Returns boolean

    True if all strings are found in the combined tag string, false otherwise

  • Resizes the framebuffer and all its attachments to the specified dimensions. This method destroys the current framebuffer and recreates it with new dimensions.

    Parameters

    • width: number

      The new width

    • height: number

      The new height

    Returns void

  • Sets a color attachment at the specified index.

    Parameters

    • index: number

      The color attachment index

    • renderable: IRenderable

      The renderable object to attach

    Returns boolean

    True if the attachment was successful, false if dimensions don't match

  • Sets a color attachment for a specific face of a cube texture.

    Parameters

    • attachmentIndex: number

      The color attachment index

    • faceIndex: number

      The cube face index (0-5)

    • mipLevel: number

      The mip level to attach

    • renderable: IRenderable

      The cube texture renderable to attach

    Returns boolean

    True if the attachment was successful, false if dimensions don't match

  • Sets a color attachment layer at the specified index for array textures.

    Parameters

    • index: number

      The color attachment index

    • renderable: IRenderable

      The renderable object to attach

    • layerIndex: number

      The layer index within the array texture

    • mipLevel: number

      The mip level to attach

    Returns boolean

    True if the attachment was successful, false if dimensions don't match

  • Sets the depth attachment for this framebuffer.

    Parameters

    • renderable: IRenderable

      The renderable object to use as depth attachment

    Returns boolean

    True if the attachment was successful, false if dimensions don't match

  • Sets the combined depth-stencil attachment for this framebuffer.

    Parameters

    • renderable: IRenderable

      The renderable object to use as depth-stencil attachment

    Returns boolean

    True if the attachment was successful, false if dimensions don't match

  • Sets the stencil attachment for this framebuffer.

    Parameters

    • renderable: IRenderable

      The renderable object to use as stencil attachment

    Returns boolean

    True if the attachment was successful, false if dimensions don't match

  • Attempts to set a tag on this object. If the tag already exists, it will be replaced.

    Parameters

    • tag: Tag

      The tag object containing the name and value to set

    Returns boolean

    True if the tag was successfully set, false if the tag name contains invalid characters

  • Attempts to set a unique name for this object

    Parameters

    • name: string

      The desired unique name

    • toAddNameIfConflict: boolean

      If true, appends UID to make name unique when conflicts occur; if false, fails on conflict

    Returns boolean

    True if the name was successfully set, false if there was a conflict and toAddNameIfConflict was false

  • Validates that a tag string contains only allowed characters (alphanumeric and underscore)

    Parameters

    • val: string

      The string to validate

    Returns boolean

    True if the string contains only valid characters, false if it contains invalid characters

  • Finds the index of the specified renderable in the color attachments array.

    Parameters

    • renderable: IRenderable

      The renderable object to search for

    Returns number

    The index of the renderable in color attachments, or -1 if not found

  • Retrieves an RnObject instance by its unique identifier

    Parameters

    • objectUid: number

      The unique identifier of the object to retrieve

    Returns undefined | RnObject

    The RnObject instance or undefined if not found or garbage collected

  • Searches for the first object that has a specific tag with the given value

    Parameters

    • tag: string

      The tag name to search for

    • value: string

      The tag value to match

    Returns undefined | WeakRef<RnObject>

    WeakRef to the first matching object, or undefined if not found