The unique identifier for the underlying texture resource
The unique identifier for the texture view used as a render target
The unique identifier for the texture view resource
Optional
fboOptional frame buffer object associated with this renderable
The height of the renderable texture in pixels
The width of the renderable texture in pixels
Creates a cube texture view as a render target for a specific face and mip level. This is typically used for cube map rendering where each face needs to be rendered to individually.
The index of the cube face (0-5 for +X, -X, +Y, -Y, +Z, -Z)
The mip level to create the view for (0 being the base level)
Interface for renderable texture objects that can be used as render targets. This interface defines the contract for objects that can be rendered to, providing texture resources and rendering capabilities.