Static
__getStatic
_checkStatic
_checkStatic
_checkStatic
_createStatic
_createStatic
_isStatic
_readOptional
rnBuffers: Buffer[]Static
_setupInternal
Sets up animation data from glTF animations
The glTF model data
Array of Rhodonite entities
Array of Rhodonite buffers
The root group entity
Array of Rhodonite materials
Static
_setupSets up the hierarchy relationships between entities based on glTF node structure
The glTF model data
Array of Rhodonite entities to organize in hierarchy
Static
_setupSets up skeletal animation and joint hierarchies from glTF skin data
The glTF model data
Array of Rhodonite entities
Array of Rhodonite buffers
Static
_setupStatic
_setupSets up transform properties for entities from glTF node data
The glTF model data
Array of scene graph entities to apply transforms to
Static
convertConverts a glTF model to Rhodonite objects asynchronously (with full texture loading)
The glTF model data to convert
Promise resolving to the root group entity containing the converted scene
Static
convertConverts a glTF model to Rhodonite objects synchronously (without texture loading)
The glTF model data to convert
The root group entity containing the converted scene
Static
setSets sparse accessor data by applying sparse indices and values to the base accessor
The glTF accessor with sparse data
The Rhodonite accessor to modify
A converter class from glTF2 model to Rhodonite Native data