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rhodonite
rhodonite
default
RenderingArgWebGL
Type Alias RenderingArgWebGL
Rendering
Arg
WebGL
:
{
diffuseCube
?:
CubeTexture
|
RenderTargetTextureCube
;
displayIdx
:
Index
;
entity
:
IMeshEntity
;
glw
:
WebGLContextWrapper
;
isBillboard
:
boolean
;
isVr
:
boolean
;
lightComponents
:
LightComponent
[]
;
normalMatrix
:
IMatrix33
;
primitive
:
Primitive
;
renderPass
:
RenderPass
;
setUniform
:
boolean
;
sheenCube
?:
CubeTexture
|
RenderTargetTextureCube
;
specularCube
?:
CubeTexture
|
RenderTargetTextureCube
;
worldMatrix
:
Matrix44
;
}
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