The view frustum class.
Do clipping test (Inside / outside / neutral) of the plane of the view frustum.
The plane of the view frustum.
The point to test.
The bias value.
Do culling test (Inside / outside / neutral) of the entity against to the view frustum.
The SceneGraphComponent object of the entity.
Updates this view frustum data from the view and projection matrices.
The view matrix.
The projection matrix.
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The view frustum class.