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Class VaryingVariableShader

Hierarchy

Index

Constructors

Properties

__variableName: string = ''
__webglResourceRepository?: WebGLResourceRepository = ...
__instance: GLSLShader

Accessors

  • get glsl_fragColor(): "" | "gl_FragColor = rt0;\n"
  • get glsl_textureCube(): "texture" | "textureCube"
  • get mainPrerequisites(): "\n" | "\n "
  • get pixelShaderDefinitions(): string
  • get prerequisites(): string
  • get vertexShaderDefinitions(): string
  • get glslMainBegin(): string
  • get glslMainEnd(): string

Methods

  • getGlslVertexShaderProperies(str?: string): string
  • setVariableName(name: any): void

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