Class GLSLShader Abstract
Properties
Optional __webglResourceRepository
Accessors
Abstract attributeCompositions
Abstract attributeSemantics
glsl_fragColor
- get glsl_fragColor(): "" | "gl_FragColor = rt0;\n"
Returns "" | "gl_FragColor = rt0;\n"
glsl_textureCube
- get glsl_textureCube(): "texture" | "textureCube"
Returns "texture" | "textureCube"
mainPrerequisites
- get mainPrerequisites(): "\n" | "\n "
prerequisites
- get prerequisites(): string
Static glslMainBegin
- get glslMainBegin(): string
Static glslMainEnd
- get glslMainEnd(): string
Methods
getGlslVertexShaderProperies
- getGlslVertexShaderProperies(str?: string): string
Static getStringFromShaderAnyDataType