Gets the objectUID of the object.
Get the unique name of the entity.
Gets the tag object.
The tag name.
Gets the value of the tag.
The tag name.
Gets the boolean value whether this object has the tag or not.
The tag name.
Confirms the matching of the tag name and tag value.
The tag name.
The tag value.
Confirm that this object's tags includes given set of tags.
The set of tags.
Confirm that this object's tags includes given an array of string.
an array of string.
Remove the tag.
The tag name.
Tries to set tag (name and value).
Try to set a unique name of the entity.
If true, force to add name string to the current unique name string. If false, give up to change name.
Validate the string of tags.
The string to be validated
Gets the object by corresponding to the objectUID.
The objectUID of the object.
Gets the object by the unique name.
The unique name of the object.
Generated using TypeDoc
GaussianBlurForEncodedDepthNode applies a Gaussian blur to the result of DepthEncodeMaterial. The blur is applied only in the vertical or horizontal direction. The direction can be changed by setting IsHorizontal in material.setParameter. To use this node, you need to set GaussianKernelSize and GaussianRatio to the appropriate values using the material.setParameter method and to set BaseColorTexture to the target texture using the material.setTextureParameter method. The GaussianKernelSize must be between 1 and 30. The GaussianRatio can be computed using the MathUtil.computeGaussianDistributionRatioWhoseSumIsOne method.