Properties
Protected __defaultInputValues
__defaultInputValues: Map<string, any> = ...
Protected __definitions
__definitions: string = ''
Protected __materialNodeUid
__materialNodeUid: number
Protected __pixelInputConnections
__pixelInputConnections: InputConnectionType[] = []
Protected Optional __pixelShaderityObject
__pixelShaderityObject?: ShaderityObject
Protected __shaderFunctionName
__shaderFunctionName: string
Protected __vertexInputConnections
__vertexInputConnections: InputConnectionType[] = []
Protected __vertexOutputs
Protected Optional __vertexShaderityObject
__vertexShaderityObject?: ShaderityObject
Protected __webglResourceRepository
isSingleOperation
isSingleOperation: boolean = false
shaderType
shader
Type
: EnumIO = ShaderType.VertexAndPixelShaderStatic Readonly BaseColorTexcoordIndex
Static Readonly BaseColorTextureRotation
Static Readonly BaseColorTextureTransform
Static Readonly EmissiveTexcoordIndex
Static Readonly InvalidObjectUID
InvalidObjectUID: -1 = -1
Static Private Readonly IsOutputHDR
Static Readonly MetallicRoughnessTexcoordIndex
Static Readonly MetallicRoughnessTextureRotation
Static Readonly MetallicRoughnessTextureTransform
Static Readonly NormalScale
Static Readonly NormalTexcoordIndex
Static Readonly NormalTextureRotation
Static Readonly NormalTextureTransform
Static Readonly OcclusionStrength
Static Readonly OcclusionTexcoordIndex
Static __dummyBlackCubeTexture
Static __dummyBlackTexture
Static __dummyBlueTexture
Static __dummyPbrKelemenSzirmayKalosBrdfLutTexture
__dummy
Pbr
Kelemen
Szirmay
Kalos
Brdf
Lut
Texture
: Texture = ...Static __dummySRGBGrayTexture
__dummySRGBGray
Texture
: Texture = ...Static __dummyWhiteTexture
Static Protected Optional __gl
__gl?: WebGLRenderingContext
Static Protected __semanticsMap
Static __sheenLutTextureUid
__sheenLutTextureUid: number = -1
Static Protected __tmp_vector2
Static Protected __tmp_vector4
Static currentMaxObjectCount
currentMaxObjectCount: number = 0
No longer used.