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RenderableHelper
Variable RenderableHelper
Const
RenderableHelper
:
Readonly
<
{
createDepthBuffer
:
(
engine
:
Engine
,
width
:
number
,
height
:
number
,
options
:
{
_level
?:
number
;
internalFormat
?:
TextureFormatEnum
}
,
)
=>
FrameBuffer
;
createFrameBuffer
:
(
engine
:
Engine
,
desc
:
FrameBufferDescriptor
,
)
=>
FrameBuffer
;
createFrameBufferCubeMap
:
(
engine
:
Engine
,
desc
:
FrameBufferCubeMapDescriptor
,
)
=>
[
FrameBuffer
,
RenderTargetTextureCube
]
;
createFrameBufferMSAA
:
(
engine
:
Engine
,
desc
:
FrameBufferMSAADescriptor
,
)
=>
FrameBuffer
;
createFrameBufferTextureArray
:
(
engine
:
Engine
,
desc
:
FrameBufferTextureArrayDescriptor
,
)
=>
[
FrameBuffer
,
RenderTargetTexture2DArray
]
;
createFrameBufferTextureArrayForMultiView
:
(
engine
:
Engine
,
desc
:
FrameBufferTextureArrayForMultiViewDescriptor
,
)
=>
FrameBuffer
;
}
,
>
= ...
Utility helper for creating various types of frame buffers and render targets
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Utility helper for creating various types of frame buffers and render targets